Software · Concept architecture
VR Obsidian Knowledge Viewer
A Quest 2 visualization that explodes an Obsidian vault into a spatial knowledge graph with an inbox orb for unfiled documents.
Problem
A large knowledge vault can become a directory tree that is technically organized but cognitively invisible.
Description
What I built or investigated
A Quest 2 concept that turns Obsidian notes into a spatial graph, with unfiled material represented as a floating inbox orb that must be placed into the knowledge structure.
Iterations
The work did not happen in one jump.
- 01
Started from frustration with a visually flat vault.
- 02
Defined a spatial representation rather than another 2D dashboard.
- 03
Added a meaningful interaction loop: unfiled documents remain visible until categorized.
- 04
Scoped the target hardware to Meta Quest 2 for a concrete implementation path.
Result
Where the project landed
A product and interaction architecture for a VR knowledge viewer; implementation remains open.
Lessons
What carried forward
- Visualization should expose unfinished work, not only make finished organization look attractive.
- A strong metaphor can turn file maintenance into a usable interaction model.
Images & evidence
Work in context
Media still being recovered
This case-study location is ready for photos, diagrams, source screenshots, or video when they are available.
Documentation status
This is a living case study. New photos, measurements, diagrams, source files, and exact outcomes can be added without changing the permanent project URL.
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